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Games Workshop 99120103029 Ork Mek Gun Action Figure

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Da Krunch (WC 6)- Roll D6 for each model in an enemy unit within 18”, doing a Mortal Wound for each 6, or for each 5+ if cast on a 9+. Decent for thinning the ranks of larger squads, though Orks can do that fairly well already. Doesn’t need Line of Sight so can help a bit there, but will not be inflicting massive damage outside of good rolls on large units. Gravkopta - Gravkoptas, also known as Anti-Grav Deffkoptas, are an extremely rare variant of the Deffkopta that makes use of anti-gravitic technology to keep the aircraft aloft instead of a rotor design. These variants of the Deffkopta more than likely make use of scavenged anti-gravitic technology taken from battlefields where the Orks fought against the Imperium or the Eldar. A stomping Deff Dread, which you can arm with lethal Dread Klaws, or load out with plenty of dakka. M41 The War of Dakka - Warboss Grog Ironteef leads a mighty WAAAGH! against the burgeoning T'au Empire, gathering up all the dakka he can to counter the firepower of his more advanced foes.

Lumbering Strides- Lets a NAUT or STOMPA reroll one of the dice for ‘Ere We Go , instead of both. Obviously pretty great if you roll a 6 and 1, but this will be dependent on your charge needed. In general, it’s not worth using unless you have a 5 or a 6 on one of the dice, and a 1 or a 2 on the other, and you need a long charge. In most circumstances however, rerolling both is the better option. The Orks don’t care, mind. Mooning over ‘lost glory’ is an Eldar thing to do. Occasionally, a powerful Ork Warlord will arise with the strength of mind to imagine what the Ork species might become if it really, reallytried to have a proper fight. Ghazghkull Thraka is giving it a good go in the current 40k timeline – there’s also the Beast Arises novel series, set in M32, which shows just how badly things could go for the Imperium if the Orks ever do ascend to the power they once wielded. In the Overlord's chamber, Horus found every Ork and Terminator dead, apart from the gore-drenched First Captain of the 1st Company, Ezekyle Abaddon, who was surrounded by crushed and broken Ork bodies. If your WARLORD is a WARBOSS, then once per battle, in your Command phase, you can call a Waaagh!. To do so, that WARBOSS must be on the battlefield or embarked on a TRANSPORT that is on the battlefield. If your WARLORD is a SPEEDBOSS, then once per battle, in your Command phase, you can instead call a Speedwaaagh!. To do so, that SPEEDBOSS must be on the battlefield. If your WARLORD is GHAZGHKULL THRAKA, you can instead call a Great Waaagh!. To do so, GHAZGHKULL THRAKA must be on the battlefield or embarked on a TRANSPORT that is on the battlefield. The Deffkopta was the result of decades of experimentation, and truth be told, it is still the subject of rather a lot of experimentation to this day. It is believed by Imperial savants that the original Deffkopta was first pioneered by an Ork Mek known as Kog da Flymek.While many of these wild suggestions are patently ridiculous, it is certainly the case that where one Ork is encountered, more will never be far away. Da Jump (WC 7)- A CORE unit within 12” is immediately redeployed via Deep Strike. Good for Objective or Secondary purposes, getting into Line of Sight, getting out of combat and still shooting, or threatening a charge. The hardest power to cast though, so don’t make a plan that hinges on it, rather use it for the great utility it provides as and when needed.

All Orks belong to a tribe, but most also belong to a clan or "klan" -- a permanent social grouping of like-minded fighters often marked out by the colours and crude Ork glyphs they display on their bodies and vehicles. The rotors hold the machine aloft as the jet engine propels it forwards, allowing the Deffkopta to scream across the battlefield in the general direction of the enemy, all the while firing its underslung weaponry in the vain hope of actually hitting a target.If, for example, a Mekboy needs to build a Plasma Pistol, he begins to construct what he imagines a Plasma Pistol to be. Sometime during this process (assuming that it is not cut short in an explosive fashion), it occasionally begins to function as such, even if Imperial scholars and Tech-adepts cannot determine how this occurred. The Orks are a biologically-engineered species, created more than 60 million Terran years ago as a warrior race originally called the Krork by the long-vanished reptilian alien species known as the Old Ones, whom the Orks refer to as the Brain Boyz. If you don’t fancy that much dinner without any pudding, use Trukks and Battlewagons to protect your Boyz with steel instead of more bodies. If you love painting green flesh but fancy a different flavor, a mob of Beast Snagga Boyz will provide both melee prowess and an excuse to acquire an awesome Kill Rig for them to ride in. WAAAGH! Ghazgkull: A Codex Orks Supplement (7th Edition), pp. 36, 42, 51, 71, 81, 102, 106-107, 124-126, 136, 145, 166, 178, 201-202

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