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ASUS TUF Gaming VG27AQZ 27 inch IPS 1ms Gaming Monitor - IPS Panel, 2560 x 1440 Resolution, 1ms Response, Speakers, HDMI

£499.995£999.99Clearance
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Certified as G-SYNC Compatible, delivering a seamless, tear-free gaming experience by enabling VRR (variable refresh rate) by default. This behaviour is often different depending on whether the screen is a traditional G-sync screens (with hardware module) or whether it’s an adaptive-sync screen as well, and not all screens behave in the same way. isn’t bad at all for a 27in screen, and the base is flat and unfussy, so it’s easy to move around a desk and to use for storage. Some users have specific requirements for a very bright display, while others like a much darker display for night time viewing or in low ambient light conditions.

They may want to run at max refresh rate without VRR active, or even is VRR is active they may know they will be consistently at the upper end of the range. There is some small areas of red trim in places on the side of the stand and where the stand connects in to the base. You get the same double strobing at 60Hz with adaptive-sync on, but it is not in sync with the refresh rate properly. It supports HDR 10 content, for instance, but this IPS screen isn’t going to have the brightness to make the most of HDR. TF = 80 was useable too in fact, with minimal overshoot creeping in to our measurements and visual tests, and not really very visible in practice at all.Fairly good range of adjustments suitable to positioning the screen in a variety of angles for different viewing positions. I didn’t see any of the ghosting or blurring that can sometimes occur on overclocked displays, and response times only increase by a tiny margin when using this overclocked mode – but the vast majority of users won’t be affected by this, even in competitive scenarios. TF = 60 had previously been too aggressive at 100Hz, but here at 144Hz there was no noticeable overshoot in practice at all which was good. The backlight is dimmed using a direct current (DC) method as opposed to PWM, and so is flicker free as advertised. This can sometimes become fiddly if your refresh rates fluctuate a lot, especially between different games, so it’s always easier if you can leave a display on a single overdrive setting which is suited to the whole range.

The screen has the accuracy and contrast to handle gaming and esports, and its input lag measurement of 6. The Asus’ default brightness level of 277 nits is fine, but not outstanding, and the screen’s peak brightness level of 354 nits is better – but nothing particularly special. The side to side swivel is easy and smooth to reposition and there is also a rotation function although it is a bit bumpy but easy enough to use.The screen’s colour temperature of 6,298K is great, and delivers tones that are accurate and lifelike – it’s not far enough away from the 6,500K ideal to prove noticeable during gameplay. Enhances color saturation and contrast sharpness to give you better, brighter colors and detailed visuals for real-time strategy (RTS) or RPG games. We measured the luminance output of the screen with ELMB-Sync enabled, and at different brightness settings. With ELMB SYNC, you can enable ELMB (low-motion-blur technology) and G-SYNC Compatible at the same time, eliminating ghosting and tearing for sharp visuals and high frame rates while gaming. These aren’t ruinous figures and the small differences won’t be noticeable during games, but this panel is not the most consistent on the market.

The fact that these have until now been limited to a fixed refresh rate has caused some people problems, particularly in modern games and on older systems where refresh rates vary in practice and you ideally need support for VRR. However, if you enabled adaptive-sync and connected the screen to a suitable FreeSync/G-sync system then the strobing behaved slightly differently.

The screen uses overdrive technology to boost pixel transitions across grey to grey changes as with nearly all modern displays. That is a feature which separates this display (and a couple of other recent options from Asus) from all other blur reduction displays on the market.

The first menu allows for switching between the key gaming screen modes, and the rest of the options are slotted into conventional menus. of the measured transitions were within the refresh rate window, or 100% if you allowed an additional 1ms leeway. In-game motion blur during high-paced scenes can be significantly without resorting to capped frame rates and V-Sync. We wanted to test here how uniform the brightness was across the screen, as well as identify any leakage from the backlight in dark lighting conditions.When you then turn the blue light filter off to level 0, the RGB levels still stay at 100 each, even if you’d previously changed them during calibration like we did. ASUS Shadow Boost technology clarifies dark areas of the game without overexposing brighter areas, improving overall viewing while also making it easier to spot enemies hidden in dark areas of the map. A headphone output connection is provided for audio pass-through if you need it and there are also some basic 2x 2W RMS stereo integrated speakers. We stuck with the TF = 80 setting which we felt at this refresh rate and the upper end above ~130Hz delivered the optimal performance.

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